About this role
<p>We are looking for a <strong>Senior Graphics Engineer</strong> in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship from any location. </p>
<p>We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices. </p>
<p>We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!</p>
<p>At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.</p>
<h3>What You Will Do</h3>
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<p>Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).</p>
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<p>Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.</p>
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<p>Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).</p>
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<p>Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.</p>
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<p>Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.</p>
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<p>Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.</p>
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<p>Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.</p>
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<p>Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.</p>
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<p>Stay informed on industry rendering trends and suggest improvements to our pipeline.</p>
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<h3>What We Are Looking For</h3>
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<p>5+ years of graphics programming experience, with a focus on mobile platforms.</p>
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<p>Strong C++ skills with experience working in performance-critical rendering code.</p>
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<p>Solid knowledge of